As Cast Zinc Metal
As cast zinc metal is produced by pouring molten zinc alloy into a mould (sand or die) and solidifying without subsequent surface finishing. This forms a component reflecting the mould's cavity, characterised by a relatively rough, granular surface texture inherent to casting. The surface displays zinc's natural, slightly bluish grey colour, often with minor surface irregularities.
Reflecting the distinct granular finish inherent to casting, this seamless 4K PBR texture set replicates the material's characteristic roughness and subtle surface irregularities from the mould. With grey tones typical of cast zinc, it offers an authentic representation for visualising industrial components, architectural details, or prototype designs through detailed normal and roughness PBR maps.
Optimized for Metallic/Roughness workflows. (Note: For Specular/Glossiness workflow, simply invert the Roughness map inside your render engine).
These dimensions serve as guidance, ensuring realism and consistency. All assets are encouraged to be used flexibly and can be scaled accordingly to suit different scales or art-directed scenarios.
Key Features
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✓High-resolution Seamless PBR texture
- ✓Basecolor, Height (Displacement), Metallic, Normal (OpenGL), Roughness maps
- ✓Artist-reviewed and color calibrated
- ✓Commercial license included
- ✓Instant download